Learning UI UX from scratch
Learning UI UX from scratch
Published 5/2024 MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch Language: English | Duration: 48m | Size: 390 MB
Learning UI UX from scratch
Published 5/2024
Duration: 49m | .MP4 1280×720, 30 fps(r) | AAC, 44100 Hz, 2ch | 388 MB
Genre: eLearning | Language: English
beginners to experts in desingning
What you’ll learn
How to designing using figma
Learn prototype the projects
UI(user interface)
UX(user experience)
Requirements
good network connections and laptop or system
Description
Course Overview:
Welcome to the Mastering UI/UX Design course, a transformative program designed to guide participants through the intricacies of creating exceptional user interfaces and experiences. This comprehensive course encompasses fundamental principles, practical tools, and hands-on projects, ensuring a well-rounded education for both beginners and experienced designers alike.
Module 1: Introduction to UI/UX Design
In the inaugural module, participants will embark on a journey into the exciting realm of UI/UX design. This module serves as an orientation, introducing the principles of design thinking, the significance of user-centric approaches, and the overarching philosophy that guides effective UI/UX design. Participants will gain insight into the psychology of users and the importance of empathetic design.
Module 2: Simple Accessing and Studio Tour of Figma
As participants progress, they will be introduced to Figma, a powerful collaborative design tool. This module offers a step-by-step guide on accessing and navigating Figma, providing a comprehensive studio tour. Participants will become familiar with Figma’s interface, collaborative features, and key functionalities, setting the stage for the practical application of design concepts in subsequent modules.
Module 3: Shaping and Tools
Module 3 delves into the core concepts of shaping design elements and leveraging essential tools within Figma. Participants will explore the principles of information architecture, learn effective ways to organize content, and gain proficiency in using design tools. Practical exercises will empower participants to apply these concepts by creating low-fidelity wireframes and prototypes within the Figma environment.
Module 4: Animation and Prototype
This module introduces the dynamic world of animation and prototyping in UI/UX design. Participants will learn to breathe life into their designs by incorporating animation principles and creating interactive prototypes using Figma. The focus is on enhancing user engagement and providing a seamless and delightful user experience.
Module 5: Projects
Module 5 marks a transition to project-based learning, where participants apply the knowledge and skills acquired in the previous modules to real-world scenarios. Participants will work on a series of hands-on projects, addressing diverse design challenges. These projects serve as a platform for participants to showcase their creativity, problem-solving skills, and mastery of Figma tools.
Practical Application:
Throughout the course, participants will engage in practical exercises, collaborative projects, and real-world simulations to reinforce their understanding of UI/UX design principles. The emphasis on Figma ensures that participants not only grasp theoretical concepts but also become proficient in applying them using industry-standard tools.
Assessment and Certification:
Assessment will be based on project submissions, quizzes, and a final comprehensive design project that integrates all aspects covered in the course. Successful completion of the course will result in a certification, validating participants’ proficiency in UI/UX design and Figma usage.
Who this course is for:
beginners for designing using figma